Blood Augments | [28.5 - 37.5]% Hemorrhage Explosion Size //
[13.5 - 22.5]% Blood Surge Nova Size //
[29.0 - 42.5]% Blood Lance Duration
| Weapons |
Bone Augments | [23.5 - 32.5]% Chance for Bone Splinters Projectiles to Cast Twice //
[13.0 - 17.5]% Chance for Bone Sear Projectiles to Cast Twice //
[26.0 - 35.0]% Bone Spirit Explosion Size //
[16.0 - 25.0]% Bone Storm Duration
| Weapons |
Shadow Augments - Decay | [28.5 - 37.5]% Decompose Explosion Size //
[13.0 - 17.5]% Chance for Blight Projectiles to Cast Twice //
[13.5 - 22.5]% Blight Size | Weapons |
Shadow Augments - Execution | [13.0 - 17.5]% Chance for Sever Projectiles to Cast Twice //
[13,5 - 22.5]% Sever Size //
[29.0 - 42.5]% Reap Duration | Weapons |
Summoning Augments | [9.0 11.0]% Minion Attack Speed //
[13.5 - 22.5]% Chance for Skeletal Mage Attacks to Cast Twice //
[31.5 - 45.0]% Skeleton Priest Effect Duration | Weapons |
Blood Finesse | [9.0 - 11.0]% Blood Attack Speed //
[41.5 - 55.0]% Blood Damage //
[62.5 - 85.0]% Blood Overpower Damage //
[41.5 - 55.0]% Damage while Fortified | Offensive |
Bone Finesse | [41.5 - 55.0]% Bone Damage //
[4.0 - 6.0]% Bone Critical Strike Chance //
[62.5 - 85.0]% Bone Critical Strike Damage //
[103.5 - 135.0]% Bone Spirit Damage | Offensive |
Profane Finesse | [47.0 - 65.0]% Damage to Cursed Enemies //
[82.5 - 105.0]% Macabre Damage //
[98.0 - 125.0]% Iron Miaden Damage //
[219.0 - 300.0]% Corpse Tendrils Damage | Offensive |
Shadow Finesse | [57.0 - 75.0]% Shadow Damage Over Time //
[41,5 - 55.0]% Darkness Damage //
[82.5 - 105.0]% Desecrated Ground Damage //
[72.5 - 95.0]% Corpse Explosion Damage | Offensive |
Summoning Finesse | [41.5 - 55.0]% Summoning Damage //
[62.5 - 85.0]% Skeletal Mages Damage //
[82.5 - 105.0]% Golem Damage | Offensive |
Blood Endurance | [52.0 - 70.0]% Chance for Hemorrhage to Form Blood Orbs //
[21.0 - 30.0]% Blood Orb Healing //
[10.5 - 15.0]% Blood Mist Duration //
[6.0 - 8.0]% Blood Mist Cooldown Reduction | Defensive |
Profane Cage | [26.5 - 40.0]% Blight Slow Potency //
[29.0 - 42.5]% Corpse Tendrils Duration /
[1 - 2] to Crippling Darkness | Defensive |
Profane Innovation | [13.5 - 22.5]% Corpse Explosion Size //
[26.5 - 40.0]% Corpse Tendrils Size //
[31.5 - 45.0]% Iron Maiden Size //
[31.5 - 45.0]% Decrepify Size //
[29.0 - 42.5]% Curse Duration | Utility |
Thorn Army | [9.0 - 11.0]% Thorns while Fortified //
Minions Inherit +[8.0 - 12.5]% of Your Thorns //
Skeletal Mage Inherit +[13.0 - 17.5]% of Your Thorns //
Golems INherit +[13.5 - 22;5]% of Your Thorns | Utility |
Necromancer Motion | [8.0 - 12.5]% Movement Speed //
[13.5 - 22.5]% Movement Speed for [4] Seconds After Killing an Elite //
[29.0 - 42.5]% Movement Speed during Blood Mist | Mobility |
Necromancer Efficiency | [8.0 - 10.0]% Ultimate Cooldown Reduction //
[16.0 - 25.0]% Golem Active Cooldown Reduction //
[10.5 - 15.0]% Bone Spirit Cooldown Reduction //
[1 - 2] to Rapid Ossification | Resources |
Necromancer Invigoration | Blood Orbs Restore +[5 - 6] Essence //
Casting Macabre Skills Restores +[15 - 21] Primary Resource //
Casting Ultimate SKills Restores +[36 - 45] Primary Resource | Resources |
Weapon Attunement - Necromancer | [16.0 - 25.0]% Basic Resource Generation //
[13.0 - 17.5]% Resource Generation while Wielding a Scythe //
[13.0 - 17.5]% Resource Generation while Wielding a Shield | Resources |